Before you ask, yes I changed the bFloatPointRenderTarget1 value in SkyrimPrefs.ini (C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Skyrim).
![skyrim error bfloatpointrendertarget=1 skyrim error bfloatpointrendertarget=1](https://i.imgur.com/iUmsMA0.jpg)
I downloaded enbseriesskyrimv0265, and copied the files into the folder that the launcher is in. To review, open the file in an editor that reveals hidden Unicode characters. So, I am a little newer to modding, and am trying to get ENB to run on Skyrim. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. SResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa SResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa Check the "Warnings.txt " file for more information. 1- RealVision ENB ENBSeries v0.265 for TES Skyrim RealVision ENB 265a Project Reality Climates Of TamrielMOD 1.1 ENBSeries v0.265 for TES Skyrim ENBSeries v0. Errors may occur during load or game play. I have done those in both of the even in the Skyrim/Skyrim folder where the only Pref.ini is located and it still comes up. Skyrim'bFloatPointRenderTarget1 is not set in SkyrimPrefs.ini or you have several copies of this f ile'. se in enblocal.ini or game will crash on startup.
#SKYRIM ERROR BFLOATPOINTRENDERTARGET=1 INSTALL#
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Install english version of Skyrim: Legendary Edition (you need to have all 3.
![skyrim error bfloatpointrendertarget=1 skyrim error bfloatpointrendertarget=1](http://www.modskyrim.com/wp-content/uploads/2021/01/Norderlandjas-ENB-2.jpeg)
Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters.
#SKYRIM ERROR BFLOATPOINTRENDERTARGET=1 MOD#
Easy fix to the issue is to go into SkyrimPref and change the 0 to a 1, If you using a mod manager you will have to do this twice since mod manager makes a copy of the skyrim Prefs inside the Data folder where your mods are stored and once inside Games/skyrim. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Re: Skyrim 2.51: Pesky 'Float Point Render Target' warning Wed 9:45 pm.